Simians are a mutated chimpanzees that have obtained human-like intelligence. Those who study the times before the Last War theorizes that they might be a product of genetic engineering conducted by the US Military, they might have come from test subjects to study memory enhancing drugs, or they might just be products of random post-war mutation. Most Simians are found on the east coast of the United States, though a few have made their way west to other parts of the continent.

Physical Description: Simians greatly resemble they great apes they descend from, though their hands legs are more human-like and fully bipedal. Their bodies are covered with fine black hair, and they have brown eyes. The stand slightly shorter than humans, averaging just over five feet tall.

Society: Simians are highly social and typically live in small close-knit communities. These communities typically have informal hierarchies where certain Simians serve as leaders and protectors, and in return take first pick of the spoils. These hierarchies can be fluid, and a leader who make bad decisions soon finds that other members of the community no longer listen to his orders. Simians are just as likely to live in ruined cities as they are to the remaining forests.

Relations: Most simians prefer to live in their own communities, and do not socially mingle with humans, though a number off communities recognize the value of having good relation and trade with the humans that live nearby. In areas where resources are scares, simians and humans frequently come into conflict with each other to care for their own groups.

Adventurers: In their adolescence and early adulthood, man simians venture out from their home communities to explore more of the world around them. This might just mean that they visit nearby human communities, but other Simians venture further, scavenging from ruins and engaging human communities.

Names: Simians frequently give their children simple one-word names that say something about their birth or early childhood. These might include Night, Fang, Brick, River, or Fire. As they grow they are often given new names by their communities to honor significant achievements. It is considered taboo for simians to choose their own names, but adventuring simians sometimes do.

+2 Strength, +2 Dexterity, -2 Intelligence: Simians are quick and strong, but on average slightly less intelligent than humans.
Medium: Simians are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Simians have a base speed of 30 feet.
Low-Light Vision: Simians have low-light vision.
Climber: Simians have a climb speed of 20 ft, and gain the +8 racial bonus on Climb checks that a climb speed normally grants.
Improved Initiative: Simians gain Improved Initiative as a bonus feat.
Natural Athletes: Simians gains a +2 racial bonus to Acrobatics checks, and Acrobatics and Climb are always considered class skills.
Nimble Faller: Simians land on their feet even when they take lethal damage from a fall. Furthermore, they gain a +1 bonus to their CMD against trip attempts.
Languages: Simians begin by knowing one language based on the area they came from (those beginning in the former U.S.A typically speak English). Those with high intelligence score may learn any other languages.


Broken Earth MatthewJHanson